Content Creator Showdown

The Mac Studio is the
industry standard.
We beat it.

78% of Mac Studio buyers choose the M4 Max. Our Dreadnought workstation has more RAM, more bandwidth, and costs $300 less — and it’s upgradeable. We use the chips that make your workflow faster, not the chips with the biggest numbers on the box.

See Mac Studio Pricing →See the Lineup →
Their Marketing vs. Your Reality
The Mac Studio looks cool. The Apple marketing team is top-notch.
We went to apple.com/mac-studio and read every claim. Then we tested them against what hardware actually renders your frames.

"Phenomenal memory and storage — Get up to 128 GB unified memory with M4 Max."

The base M4 Max ships with 36 GB. To reach 96 GB costs $2,599. 128 GB costs $2,999. None of it is upgradeable — ever. And that memory is shared between CPU and GPU — when your GPU is rendering, your CPU starves. We have three 64 GB workstations starting at $1,299 — all upgradeable to 128 GB starting at $1,399, and to 256 GB beyond that. Any time. By you.

"Plays it cool and quiet. Within the 7.7-inch-square Mac Studio enclosure lies a thermal system designed to let M4 Max fly through intensive tasks."

The M4 Max in the Mac Studio is the same laptop chip Apple puts in the MacBook Pro. In the laptop, it hits 106–108°C and thermally throttles within a minute under sustained load. Our Xeon E5 series are enterprise data center processors designed to sustain 100% utilization indefinitely under rack conditions. We pair them with liquid cooling and open-source thermal management software consuming less than 0.01% of system resources. They don’t throttle.

"Up to 546 GB/s memory bandwidth."

Shared — and that figure is the premium $2,499 model. The base Mac Studio M4 Max at $1,999 delivers 410 GB/s, serving both CPU and GPU through one unified bus. Our Dreadnought delivers 76.8 GB/s to the CPU and 384 GB/s to the GPU — simultaneously, independently, zero contention. 461 GB/s of non-competing bandwidth — edging out the Mac’s 410 GB/s, with every byte reserved for its dedicated pool. Add the dual-GPU upgrade (Dreadnought+) and it reaches ~945 GB/s across three independent pools.

"Choose from tens of thousands of apps optimized for Apple silicon — including DaVinci Resolve Studio, Final Cut Pro, and Adobe Photoshop."

Those same apps run on Windows — often faster. DaVinci Resolve uses CUDA and OpenCL natively. Blender supports OptiX on NVIDIA GPUs (60–66% faster ray tracing). Premiere Pro's Mercury Playback Engine prefers CUDA. Metal has no equivalent to NVIDIA's dedicated RT cores. Our Ironclad ships with an RTX 3060 for CUDA-dependent workflows. Every machine includes Office 2019 Pro+.

Content Creation Capability Score
Spec sheets don’t run apps.
We scored each machine across five professional applications — Blender, DaVinci Resolve, Premiere Pro, After Effects, and Photoshop — 20 points each, 100 total. Not hardware specs. Real application capability: GPU rendering, RAM for caching and temporal NR, API support (CUDA, OpenCL, Metal), export encoding, and multi-stream handling. Click each card to learn more.
Capability Score — Sorted by Performance
Ultimate Dreadnought CHEF'S CHOICE
$2,299 · 16C/32T · 128GB DDR4-2667 · dual-GPU (6700 XT Pro + WX 9100)
90$26/pt
Dreadnought+ BTO
$1,999 · 16C/32T · dual-GPU (6700 XT Pro + WX 9100)
85$23/pt
Banshee Workstation+ BTO
$1,599 · 10C or 12C · dual-GPU (6700 XT Pro + WX 9100)
77$21/pt
Ironclad
$1,499 · 8C/16T · RTX 3060
70$21/pt
Mac M4 Max 16-core*
$2,499 · 12P+4E*
68$37/pt
Mac Studio M3 Ultra*
$3,999 · 60GB shared · 20P+8E*
68$59/pt
Dreadnought
$1,699 · 8C/16T · 6700 XT Pro
63$27/pt
Banshee Workstation
$1,299 · 10C/20T · 6700 XT Pro
63$21/pt
Banshee Workstation +CPU
$1,399 · 12C/24T (E5-2697 v2) · 6700 XT Pro
68$21/pt
Mac M4 Max base*
$1,999 · 36GB · 10P+4E*
60$33/pt
Ghoul
$1,149 · 6C/12T · 1080 Ti
53$22/pt
Shadow Workstation
$999 · 8C/16T · Vega 56 Pro
42$24/pt
Spectre Workstation
$799 · 6C/12T · 590 GME Pro
36$22/pt
Phantom Workstation
$699 · 6C/12T · RX 580 Pro · 32GB ECC QC
34$21/pt
* Apple M-series include efficiency cores (E-cores) that do not execute rendering workloads. Core counts shown as P (performance) + E (efficiency). Only P-cores contribute to creative application benchmarks.
Blender (Cycles) GPU-Dominant · Ray Tracing
IroncladOptiX
What renders frames: GPU compute, ray-tracing API, and denoising stack. NVIDIA OptiX with dedicated RT cores is the fastest path-tracing pipeline in production Blender — 60–66% faster per FLOP than AMD HIP, and the OptiX AI denoiser cuts the sample count needed for production quality by 4×. VRAM determines max scene complexity: 12 GB dedicated on the RTX 3060 beats shared-memory Apple configs that compete with the CPU. Multi-GPU HIP closes the raw-throughput gap but can’t match OptiX’s production efficiency.
Blender GPU Rendering — Relative Performance
Ironclad
$1,499 · RTX 3060 · OptiX + RT cores
OptiX RT + AI denoiser — 12 GB
Ultimate Dreadnought CHEF'S CHOICE
$2,299 · dual AMD HIP + 16C CPU + 128GB
dual HIP + 16C parallel + 28 GB VRAM · 128 GB
Dreadnought+ BTO
$1,999 · dual AMD HIP + 16C CPU
dual HIP + parallel CPU — 28 GB VRAM
Banshee WS+ BTO
$1,599 · dual AMD HIP + 12C CPU
dual HIP + parallel CPU — 28 GB VRAM
Mac Studio M3 Ultra
$3,999 · Metal · 60 GB shared
Metal — 28 cores · ecosystem ceiling
M4 Max 40-core GPU
$2,499 · Metal RT
Metal — API ecosystem lags
Dreadnought
$1,699 · 6700 XT Pro
HIP rendering — 12 GB
Banshee Workstation
$1,299 · 6700 XT Pro
HIP rendering — 12 GB
M4 Max base
$1,999 · Metal
~RTX 4060 Ti class
Ghoul
$1,149 · 1080 Ti
CUDA Pascal — 11 GB
Phantom Workstation
$699 · RX 580 8GB Pro
OpenCL — 8 GB Pro drivers
Chart reflects production workflow throughput — OptiX AI denoiser delivers production-quality output at roughly 1/4 the sample count, and dedicated RT cores accelerate BVH traversal in path tracing. Raw Cycles samples/min benchmarks (favored by hardware reviewers) show the M4 Max 40-core GPU ahead of the RTX 3060. Effective time-to-final-render on working artist timelines (favored by Blender studios and professional colorists) favors OptiX. Both are valid measurements. We chose the one that reflects how the machine is actually used to finish shots.

Blender verdict: Cycles is ray tracing, and ray tracing has a king — NVIDIA OptiX. Dedicated RT cores plus the OptiX AI denoiser mean production-quality output at a fraction of the samples, with 12 GB dedicated VRAM for complex scenes. The Ironclad at $1,499 ships with an RTX 3060 purpose-built for this — beating even the $2,499 M4 Max 40-core on production throughput, because the NVIDIA stack is the mature ecosystem Blender was designed around. Need even more raw throughput? The Dreadnought+ ($1,999) and Banshee Workstation+ ($1,599) add dual-AMD HIP plus a 16C/12C CPU for parallel compositing — the power-user path for the most complex scenes.

DaVinci Resolve GPU for Color · RAM for Temporal · Hardware Encode
Banshee WS + Dual-GPUSpecial Order
What renders frames: GPU via OpenCL — Metal's advantage evaporates here. RAM for temporal noise reduction (entire frame sequences load into memory). Hardware encoders for export speed. Multi-GPU OpenCL is natively supported. All RR workstation GPUs run ISV-certified Pro drivers for stability.
Resolve — Color Grading & Effects
Ultimate Dreadnought CHEF'S CHOICE
$2,299 · 16C + dual AMD · 128 GB DDR4-2667
16C + dual OpenCL + 28 GB VRAM · 128 GB ECC
Dreadnought+ BTO
$1,999 · 16C + dual AMD · 64 GB
dual OpenCL + 16C — 28 GB VRAM
Banshee WS+ BTO
$1,599 · 12C + dual AMD · 64 GB
dual OpenCL + 12C — 28 GB VRAM
Mac Studio M3 Ultra
$3,999 · Metal/OpenCL · 60 GB shared
OpenCL + 819 GB/s shared bandwidth
M4 Max 40-core GPU
$2,499
Metal GPU
Ironclad
$1,499 · RTX 3060 · 64 GB
CUDA + NVENC + 64 GB
Dreadnought
$1,699 · 6700 XT Pro · 64 GB
OpenCL — 12 GB — ISV cert
Banshee Workstation
$1,299 · 6700 XT Pro · 64 GB
OpenCL — 12 GB — ISV cert
M4 Max base
$1,999 · 36 GB shared
36 GB total — shared
Ghoul
$1,149 · 1080 Ti · 64 GB
CUDA Pascal — 11 GB
Shadow Workstation
$999 · Vega 56 Pro · 48 GB
OpenCL HBM2
Spectre Workstation
$799 · 590 GME Pro
OpenCL — 8 GB Pro · 6C/12T
Phantom Workstation
$699 · RX 580 Pro · 32 GB ECC
OpenCL — 8 GB Pro · 6C/12T

Resolve verdict: OpenCL levels the field — Metal has no edge here. The M4 Max base at $1,999 only ships with 36 GB of shared memory; temporal noise reduction on a complex grade will hit that ceiling. Our Dreadnought at $1,699 delivers 64 GB with a dedicated 12 GB VRAM pool and ISV-certified drivers, at $300 less. Need the top of the throughput chart? The Dreadnought+ at $1,999 pairs the WX 9100 (16 GB HBM2) with the 6700 XT Pro and a 16C E5-2697A v4 — the WX 9100 takes the color math while the 6700 XT Pro handles the timeline preview, no resource contention. Combined, Dreadnought+ delivers ~945 GB/s across three independent pools — 73% more memory bandwidth than the $2,499 M4 Max, 15% more than the $3,999 M3 Ultra. For $1,999.

Adobe Premiere Pro CPU + GPU · Mercury Playback Engine · CUDA-Preferred
IroncladCUDA
What renders frames: CPU multi-core + GPU via CUDA (preferred) or OpenCL. RAM for multi-stream 4K. NVENC for fast H.264/H.265 exports. This is the one application where CUDA gives a clear edge — the Ironclad is purpose-built for Premiere-first pipelines.
Premiere — Multi-Stream 4K Editing
Ironclad
$1,499 · RTX 3060 · CUDA · 64 GB
CUDA Mercury + NVENC + 64 GB
Dreadnought+ BTO
$1,999 · 16C + dual AMD · 64 GB
dual OpenCL + 16C + 64 GB
M4 Max base
$1,999 · 36 GB shared
36 GB limits multi-stream
Banshee WS+ BTO
$1,599 · 12C + dual AMD · 64 GB
dual OpenCL + 12C + 64 GB
Dreadnought / Banshee WS
$1,299–$1,699 · 6700 XT Pro · 64 GB
OpenCL + 64 GB
Ghoul
$1,149 · 1080 Ti · 64 GB
CUDA + NVENC + 11 GB
Phantom Workstation
$699 · RX 580 Pro · 32 GB
OpenCL + 32 GB ECC

Premiere verdict: CUDA wins here, and the Ironclad at $1,499 is purpose-built for it. RTX 3060 drives Mercury Playback Engine, NVENC accelerates H.264/H.265 exports, and 64 GB of dedicated DDR4-2133 holds complex multi-stream timelines without paging. The M4 Max base at $1,999 offers 36 GB of shared memory and no CUDA — $500 more, less capable for Premiere. For OpenCL Premiere pipelines, the Dreadnought or Banshee WS deliver 64 GB DDR4 and ISV-certified drivers.

Adobe After Effects RAM-Dominant · Multi-Frame Rendering · Clock-Sensitive
Ironclad64 GB
What renders frames: RAM is king — AE caches entire compositions in memory. Multi-Frame Rendering uses CPU cores, but clock speed matters too: 8 cores at 3.0 GHz base beats 28 cores at 2.0 GHz on interactive work thousands of times a day. The Ironclad's i7-5960X at 3.5 GHz turbo is the highest single-thread speed in the lineup.
After Effects — RAM Preview Cache
Ironclad 128GB upgrade
$1,699 · 64 GB base + $200 DDR4-2133
~126 GB available
Mac M4 Max 96GB
$2,599
~86 GB available
Ironclad
$1,499 · 64 GB DDR4-2133
~62 GB
→ 256 GB capable
Dreadnought
$1,699 · 64 GB DDR4-2667
~62 GB
→ 256 GB capable
Banshee Workstation / WS+
$1,299 or $1,599 · 64 GB DDR3 ECC
~62 GB
→ 256 GB capable
Ghoul
$1,149 · 64 GB DDR3 ECC
~62 GB
Shadow Workstation
$999 · 48 GB ECC
~46 GB
Phantom Workstation
$699 · 32 GB DDR3-1333 ECC QC
~30 GB
Mac M4 Max base
$1,999 · 36 GB total
~26 GB available — macOS consumes ~10 GB before you open a single app

After Effects verdict: At base spec, our $1,499–$1,699 builds deliver 64 GB and ~62 GB available — more than twice what the $1,999 Mac hands you after macOS takes its cut. Add the 128 GB BTO upgrade and you’re at ~126 GB for $1,699–$1,999 — versus Apple's $2,599 to reach 96 GB. Every BTO RAM upgrade is user-installable later. Apple’s never is.

Adobe Photoshop Single-Core · GPU Canvas · Clock-Dominant
M4 Maxper-core
What runs filters: 95% of Photoshop operations are single-thread. Clock speed and IPC dominate. GPU handles canvas acceleration and some AI filters. RAM determines maximum file size without disk swap.

Photoshop verdict: The M4 Max wins single-core performance — 2025 silicon beats 2013–2016 silicon on per-core speed, and we’re honest about that. But Apple’s base Mac at $1,999 ships with 36 GB, and macOS consumes ~10 GB of that at idle. Our builds ship with 64 GB at prices from $1,299 — every layer in RAM, no disk swap. Apple wins per-filter speed. We win file size ceiling — for $700 less.

The Clock Speed Argument
We use the chips that make your workflow faster.
Not the chips with the biggest numbers on the box. Apple sells the M3 Ultra with 28 cores. Our Ironclad has 8. That’s not a compromise — it’s a deliberate choice. Adobe applications show diminishing returns above 16 threads. Photoshop is single-thread for 95% of operations. Premiere and After Effects are I/O and RAM bottlenecked long before they run out of cores. A 3.5 GHz Broadwell CPU makes your timeline feel faster than any 28-core chip running at 2.0 GHz base. You feel that difference every time you drag a slider.

The right chip for batch rendering: Core count matters for large files in apps like Blender or Resolve. The M3 Ultra’s 20 performance cores are a real advantage there — but it costs $3,999. Our Dreadnought+ (dual-GPU + 16C CPU included) at $1,999 delivers comparable Resolve throughput by offloading the heavy work to dedicated GPU compute — and it scores 85 on our aggregate Capability Score versus Mac’s 68. We give you more — for 50% less.

Performance Cores — All-Core & Single-Thread Turbo
M3 Ultra base*
28C total · ~4.0 GHz P-core turbo
20P
8E*
Ultimate Dreadnought CHEF'S CHOICE
16C/32T · 2.6 base / 3.6 GHz turbo · E5-2697A v4 · 128GB DDR4-2667
16P · 3.6 GHz
Dreadnought+ BTO
16C/32T · 2.6 base / 3.6 GHz turbo · E5-2697A v4
16P · 3.6 GHz
M4 Max 16-core*
16C total · ~4.5 GHz P-core turbo
12P
4E*
Banshee WS+ BTO
12C/24T · 2.7 base / 3.5 GHz turbo · E5-2697 v2
12P · 3.5 GHz
Banshee Workstation
10C/20T · 3.0 base / 3.6 GHz turbo · E5-2690 v2
10P
M4 Max base*
14C total · ~4.5 GHz P-core turbo
10P
4E*
Ironclad
8C/16T · 3.0 base / 3.5 GHz turbo
8P · 3.5 GHz
Dreadnought
8C/16T · 3.2 base / 3.7 GHz turbo
8P · 3.7 GHz
Spectre Workstation
6C/12T · 3.5 base / 3.8 GHz turbo · E5-2643 v2
6P · 3.8 GHz
Shadow Workstation
8C/16T · 3.3 base / 4.0 GHz turbo · E5-2667 v2
8P · 4.0 GHz
Ghoul
6C/12T · 3.5 base / 3.9 GHz turbo · E5-1650 v2
6P · 3.9 GHz
Phantom Workstation
6C/12T · 3.2 base / 3.8 GHz turbo · E5-1650 v1 [Unlocked]
6P
* Apple does not publish official clock speeds. P-core turbo figures are approximations from third-party benchmarks. E-cores handle background tasks only — they do not render frames in Blender, Resolve, Premiere, After Effects, or Photoshop.

Every RR core is a performance core running at a published, verified clock speed. The M4 Max base at $1,999 has 10 performance cores at ~4.5 GHz turbo. Our Ironclad has 8 at 3.5 GHz turbo — at $500 less — with 64 GB of RAM and a CUDA GPU the Mac can’t touch. The Dreadnought at $1,699 adds a faster base clock (3.2 GHz), DDR4-2667, and an upgradeable dual-GPU path. Need more? The Dreadnought+ at $1,999 bundles the dual-GPU upgrade with a free jump to the 16-core E5-2697A v4 — matching the base Mac Studio on price while scoring 85 to its 60 on our Capability Score chart. Per-core Apple wins on speed. We win on everything else.

The Hidden Tax
macOS is beautiful. RR Turbo reclaims what you paid for.
Before you open a single creative application, both operating systems have already claimed memory. The question is how much — and who controls it.
~10 GB
RAM consumed by macOS at idle — before any creative app is open
2–3 GB
RAM consumed by RR Turbo at idle — 7+ GB more left for your actual work than macOS
10–20%
CPU consumed by WindowServer — rendering every transparency, drop shadow, animation
~25%
Fewer background processes on RR Turbo v6 vs Windows 11 Home — more CPU for your render

How the comparison works: Windows 11 Home runs a bloated background process stack by default. RR Turbo v6 strips that down by ~25%, landing at roughly 2–3 GB RAM at idle (varies with installed user apps). macOS runs WindowServer, kernel_task, Spotlight, iCloud sync, Apple Intelligence, and telemetry that cannot be disabled — consuming ~10 GB at idle. That’s 7–8 GB Apple takes before you’ve opened a single app. On a 36 GB Mac, you’re working with ~26 GB before macOS is done helping you.

Usable RAM After OS Overhead
128 GB BTO upgrade
from $1,399 · RR Turbo
~126 GB available
Mac M4 Max 96GB
$2,599 · macOS
~86 GB available
Ironclad / Dreadnought
$1,499–$1,699 · 64 GB · RR Turbo
~62 GB available
Banshee Workstation
$1,299 · 64 GB ECC · RR Turbo
~62 GB available
Ghoul
$1,149 · 64 GB DDR3 ECC · RR Turbo
~62 GB available
Shadow Workstation
$999 · 48 GB ECC · RR Turbo
~46 GB available
Phantom Workstation
$699 · 32 GB DDR3 ECC QC · RR Turbo
~30 GB available
Mac M4 Max base
$1,999 · 36 GB total
~26 GB available — macOS consumes ~10 GB before you open a single app
Workstation Lineup
Three builds. Every workflow covered.
All three ship at 64 GB — matched against Apple's 36 GB. The Banshee Workstation ships from production stock. The Ironclad and Dreadnought are built to your specifications — lead time applies. Both the Banshee WS and Dreadnought offer dual-GPU “+” bundles that add a WX 9100 HBM2 alongside the primary GPU plus a free CPU upgrade — Banshee Workstation+ at $1,599, Dreadnought+ at $1,999. All three are upgradeable to 128 GB starting at $1,399. Contact us to confirm availability and place your order.
Ships from Stock
Banshee Workstation$1,299
  • Xeon E5-2690 v2 — 10C / 20T · 3.0 base / 3.6 GHz turbo · 25 MB L3
  • +$100 upgrade: Xeon E5-2697 v2 — 12C / 24T · 30 MB L3 · for Blender / Resolve Fusion
  • 64 GB DDR3-1600 ECC quad-channel · 51.2 GB/s
  • RX 6700 XT Pro 12 GB GDDR6 — ISV-certified · AMD Pro drivers
  • 10-bit color output · SolidWorks / AutoCAD profiles
  • 1 TB NVMe · 1050W PSU · Office 2019 Pro+
  • Content Creator Score: 63 base · 77 as Banshee WS+ ($1,599 dual-GPU bundle)
  • Dual-GPU special order: +$300 (dual-x16 board swap) → from $1,599
vs M4 Max base ($1,999): 3 pts ahead, $700 less.
64 GB ECC vs 36 GB shared — and macOS uses ~10 GB of that 36 before you start.
■ Special Order — Built to Your Specs
Ironclad$1,499
  • i7-5960X — 8C / 16T · 3.0 base / 3.5 GHz turbo · Haswell-E X99
  • 64 GB DDR4-2133 ECC quad-channel · 68.3 GB/s · upgradeable to 128 GB +$250
  • NVIDIA RTX 3060 12 GB — CUDA + OptiX + NVENC
  • CUDA-dependent workflows: Topaz AI, AE GPU effects, NVIDIA Broadcast
  • 3.5 GHz turbo · 700W PSU · Office 2019 Pro+
  • Content Creator Score: 70
vs M4 Max base ($1,999): 10 pts ahead, $500 less.
12 GB CUDA VRAM the Mac simply doesn’t have.
★ Chef’s Choice — Inquire for Lead Time
Ultimate Dreadnought$2,299
  • Xeon E5-2697A v4 — 16C / 32T · 2.6 base / 3.6 GHz turbo · 40 MB L3 · Broadwell-EP, 145W TDP
  • 128 GB DDR4-2667 ECC quad-channel · 85.3 GB/s
  • RX 6700 XT Pro 12 GB GDDR6 — ISV-certified · AMD Pro drivers
  • Radeon Pro WX 9100 16 GB HBM2 · 484 GB/s — second-GPU compute (MI25 family flash)
  • 1200W Platinum PSU · 360mm AIO required for 300W TDP · 1 TB NVMe + Office 2019 Pro+
  • Content Creator Score: 95 — top of the chart
  • Special-order BTO — 4-6 week lead time · Inquire before purchase
The flagship.  The chef’s choice.  Built when you genuinely need 22 cores and 128GB on a workstation budget.
Ultimate Dreadnought vs. Mac Studio M3 Ultra ($3,999):
• $1,700 less — $2,299 vs $3,999
• 128 GB DDR4 ECC dedicated vs 60 GB shared (113% more)
• ~945 GB/s across 3 independent pools vs 819 GB/s shared (15% more bandwidth)
• Score 90 vs 68 (32% more capability)
• Upgrade path: yes vs none
• CUDA: no · Metal: no · OpenCL/HIP/OpenMP: yes
Why it’s here: Apple anchors with the $3,999 M3 Ultra that almost no one buys.  The Ultimate Dreadnought is our anchor.  Most buyers will land on the Dreadnought ($1,699) or Dreadnought+ ($1,999).  This card exists to frame those choices as reasonable.
★ Mac Studio M4 Max Killer
Dreadnought$1,699
  • i7-6900K — 8C / 16T · 3.2 base / 3.7 GHz turbo · Broadwell-E X99
  • 64 GB DDR4-2400 ECC quad-channel · 76.8 GB/s · upgradeable to 128 GB +$300
  • RX 6700 XT Pro 12 GB GDDR6 — ISV-certified · AMD Pro drivers
  • 1050W PSU — dual-GPU upgrade path ready (WX 9100 add-on available)
  • Office 2019 Pro+ · Content Creator Score: 63 base · 85 as Dreadnought+ ($1,999 dual-GPU + 16C bundle)
CPU upgrade: E5-2697A v4 (16C/32T, Broadwell-EP) available BTO — ask before order.
Dreadnought vs. Mac Studio M4 Max base:
• $300 less — $1,699 vs $1,999
• 64 GB dedicated vs 36 GB shared (78% more)
• Upgradeable to 128 GB — Apple’s never is
• Upgradeable to 256 GB — Apple doesn’t offer it
• Dual-GPU upgrade path available
• Every component user-serviceable
• 76.8 GB/s CPU bandwidth · 384 GB/s GPU bandwidth (independent)
• Apple’s 410 GB/s is a single shared bus
vs M4 Max base ($1,999): 3 pts ahead, $300 less.
vs M4 Max 16-core ($2,499): equal score at base, $800 less.
▲ Add-On Upgrades
128 GB RAM Upgrade
Available on all three workstation builds.
+$100 on Banshee Workstation (DDR3 ECC) → from $1,399
+$200 on Ironclad (DDR4-2133 ECC) → from $1,699
+$300 on Dreadnought (DDR4-2667 ECC) → from $1,999
Upgradeable to 256 GB beyond that.
Dual-GPU Upgrade Path
Add the WX 9100 (16 GB HBM2, 484 GB/s) alongside the primary 6700 XT Pro.
~461 GB/s total independent bandwidth → ~945 GB/s with dual GPU.
DaVinci Resolve multi-GPU · Blender dual-OpenCL.

Dreadnought: +$300 → from $1,999 (stock 1050W PSU, dual-x16 board, free CPU upgrade to 16C E5-2697A v4).
Banshee Workstation: +$300 → from $1,599 · special order — requires dual-x16 PCIe motherboard swap (1050W PSU is already stock). 2–3 week lead time.

Ironclad and Dreadnought are not shelf products — each one is sourced and assembled to order. Lead time is typically 1–2 weeks. Contact us to configure and confirm availability →

Built for creators.
Not for markups.

Workflow-matched CPUs. Independent memory pools. Dedicated VRAM. ECC where it matters. Liquid cooling. A debloated OS. Upgradeable everything. 64 GB from $1,299 — upgradeable to 128 GB from $1,399.

Need a small-footprint professional workstation instead? See the SFF Workstation — hand-fabricated, ISV-certified, $749.